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JuWeiFan
Wang
​FX Artist
Week14 Work Progress (Fall quarter week4)
Update: 3/10/23
Process Part 1
Snow Texture adjustment
When I render test, the snow material the sawtooth shape appears


Cause the edge is too sharp, I use the attribute blur to blur a tiny bit edge, to avoid the sharp edge.

also adjust the attribute paint to make sure that after the attribute blur the snow will not to soft.


the boolean part still has the sawtooth shape, also add the attribute blur

before


after

Compare

Process Part 2
Terrain Fracture
I'm try to use the cut board to fracture the terrain, but the scatter I only can push to the 30 then the file will crush.



measure the very small piece and delete it (avoid these pieces won't interactive in the simulation) from 1822522 point to 1795607



but this still need to be adjustment after I increase the scatter number.
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