JuWeiFan
Wang
FX Artist
Week7 Particle And pyro trail
Update: 6/25/23
Thesis Committee's suggestion Base on the week 2 result
Base on the suggestion, I add the link for the reference I used.

Week 1

Week 2
My idea is that there will be blue smoke and particles around the water god, and the water god itself will also transform into linear particles similar to the shape of water flow




Process Part 1
water gad trail setting
Camera movement setting (shot one) base on the committee's advice I use this shot
After replacing the ball with a Model figure, it is found that the character will only translate on the curve
use the wrangle can mkae the model follow the curve's normal

Process the wiring of the model, make sure it will evenly spread (remesh node)
for this model I kind worry that only make this model become pyro source is not enough, I might add other source later.


this way is not working cause I boolean the model, after I deform the geo, the wire become mess.
the model's eye and hand need to be adjusted to make sure the model is closed and not overlap


